Friday, 15 October 2021

October 2021

Hello everyone. It has certainly been some time. I've received a few messages asking if I was dead, so given the state of the world, I suppose an update is in order. Nope, not dead. I've avoided the Rona so far; a natural proclivity for extreme introversion I'm sure has helped. The record shattering heatwave here in BC this past summer wasn't fun. And in New Westminster, we've had a number of random fires from barges, old piers and buildings that keep filling the city with highly toxic fumes. I'm still alive for now though.

I've arranged a number of new songs, and finished recording the instrumentation for one of them, but it will be a while yet until the next album is released (probably 2023-2024). At the moment, most of my creativity has been dedicated to another project I've alluded to before, which I guess I'll finally elaborate on. I've been slowly working away on a small video game for a number of years, and the end point has actually started to appear. I've nearly finished all the programming at least, and my attention is currently on prose, visual art, and audio. The game is a turn-based strategy Lovecraftian roguelite with CYOA elements. It's definitely niche, but something I've wanted to make for ages. Due to how time consuming solo game development is, I'm not sure how many of these projects I have in me -- as Sequester is where my main passion lies -- but I do consider this a bucket-list item of sorts, and one I'm quite proud of. And the music will be more synthwave and ambient, channeling the likes of John Carpenter, which will be a fun change from my album material.

So that's all for now. In case any are interested, I'll post more info and appropriate links when the game is complete. Until then, thank you as always for the support.

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